Writing of the week
And we continue with the second part of the theoretical models of disability! This time with the economic model and the functional solutions model.
Economic model: defines disability as the inability of a person to work. It assumes a degree of productive involvement and economic consequence to the individual, employer or the state itself. What it basically says is that a person with physical or cognitive limitations is not going to generate the same as a person who does not have these limitations, and who may even need adaptations of the environment or specific tools.
His strengths are precisely these, that he recognises these limitations and that the demands should therefore not be the same and that it is necessary to adapt the facilities or tools to create a more productive space.
While its weakness is that these people are legally categorised or labelled as people with needs, resulting in stigmatisation.
The functional solutions model I believe is the most valuable from a product design perspective, as it is highly practical, identifying limitations and creating solutions to overcome them. The main focus is on eliminating or reducing the impact of functional constraints through technology or innovative methodologies. It has a high emphasis on business rather than socio-political aspects.
Its strength is that it is focused on the outcome, usually ignoring the socio-political implications, as anything that is not agile, does not solve.
While its greatest weakness is in the economic sphere, and in certain situations it loses focus and focuses more on the economic payoff, as it solves the problem, but ignores the user and the cost of its proposed solution.
In the next issue, we will finish this part by talking about the last two models: social and charity affiliation! 😃
Articles & Ideas
User Experience Salaries & Calculator (2022)
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Spotify’s Embodiment of Emotional Design
On average, each smartphone user has 80+ apps on their phone, but only really launch around 9 apps per day. Curiously, I checked my own phone – which somehow holds 148 apps, with only 10 being used only a daily basis. Jasmine Bilham
Checklist for Moderating a Usability Test
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The 3 Levels of Emotional Processing
People react to their user experience at 3 levels of emotion, as defined by Don Norman: Visceral, Behavioral, and Reflective emotions. Understanding these different types of emotions is important for better UX design. Therese Fessenden
Material Icons: Sehee Lee
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Getting the Most Out of Surveys
Results are the reason we run any research, and surveys are no exception. Survey results can help to provide meaningful insights, shape product plans, prove or disprove hypotheses and expand on original ideas. Jason Stockwell
How to share research in design systems
In this post, we’ll describe the needs we discovered in our meta-research: user research with designers and developers about how they use the research that supports a design system - and what they need from it. Amy Hupe, Caroline Jarrett and Ignacia Orellana
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Products
Typedream
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Design Maestro
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Untitled UI for Figma
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OKR Examples for Product
Product development plays a critical role in every organization. Our OKR examples will help to find inspiration how to define goals for your product team and prioritize better.
Designstripe
Convert any vector illustration into an animated doodle. Change any SVG file into an animated video with a scribble sketch effect, and export it as a GIF or a Lottie file 🎉
3D icons by Iconshock
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Desky
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