09.02. Learn the fundamental elements of user interface design
Learn the fundamental elements of interface design, from how to apply the principles of colour and typography in these environments, to elements we couldn't use such as sound or interaction.
09.02. User Interface Design Elements Index
01. Colour semantic coherence
The colour element is common to all areas, as we must maintain semantic coherence across all platforms.
01.03.03. Colour
It is highly recommended before continuing to study this sub-topic in order to achieve a reasonable level of mastery of the subject.
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02. Learn how to use typography
Learn how to use typography as a narrative element in your interfaces and learn to use its different parameters to create hierarchies and structures for legible and rhythmic typography.
01.03.04. Typography
It is highly recommended before continuing to study this sub-topic in order to achieve a reasonable level of mastery of the subject.
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03. How to create a coherent and consistent icon
One of the most prevalent elements in the world of interfaces is iconography. Learn how to create coherent, consistent systems with a clear and intuitive meaning.
System Icons - Material Design Guidelines
Product Icons - Material Design Guidelines
Animated Icons - Material Design Guidelines
04. Interaction and its most common patterns
We interact with our devices through gestural or tangible tactile interactions, so recognising the most common patterns ensures that we create frictionless experiences.
Gestures Interactions - Material Design Guidelines
Selection Interactions - Material Design Guidelines
States Interactions - Material Design Guidelines
05. Sound as a design element
One element we can learn to create more holistic experiences is sound. Knowing how to use acoustic design or the use of sound as a design element will create a very mature interactive design.
Applying Sound to UI - Material Design Guidelines
Sound Attributes - Material Design Guidelines
06. The shape of the elements
Learning how form can create new meanings through the use of curves, strokes, thicknesses, colours, organicism... will help us to transport a conscious semantic value to our artefact.
Shape - Material Design Guidelines
Shape Hierarchy - Material Design Guidelines
Shape as Expression - Material Design Guidelines
07. The communication of an interface
Remember that an interface is a living, active and multimodal artefact, so teaching it to communicate is a critical task when deploying it in real environments.
Confirmation Acknowledgement - Material Design Guidelines
Data Visualization - Material Design Guidelines
Empty States - Material Design Guidelines
Help & Feedback - Material Design Guidelines
Imagery - Material Design Guidelines
Launch Screen - Material Design Guidelines
Onboarding - Material Design Guidelines
Offline States - Material Design Guidelines
Writing - Material Design Guidelines
08. Interface design and layouts
Learning the different layouts and compositions that we can use to distribute our elements in the interface will ensure a compression and a narrative that our users will appreciate.
Understanding Layout - Material Design Guidelines
Pixel Density - Material Design Guidelines
Responsive Layout Grid - Material Design Guidelines
Spacing Methods - Material Design Guidelines
Component Behavior - Material Design Guidelines
09. How to give volume and depth to the interface
Although the vast majority of interfaces are still 2D, it is very important to learn how to create volume and depth by elevating components.
Elevation - Material Design Guidelines
10. Wrong patterns in interface design
Not all that glitters is gold. We can both use and implement delightful interaction patterns, and the opposite, patterns full of traps and dead ends.
Needy Design Patterns: Please-Don’t-Go Popups & Get-Back-to-Me Tabs
Topic complete! 🎉🎉🎉
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10.01
Designing Information ->
Learn how to design and arrange information and structure it in a coherent and narrative way. Learn the history and its main elements, as well as the principles of data visualisation and some super-enriching cheatsheets.
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Explore all subjects in Block IV - Design & Prototype
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