07.01. Basic concepts of interaction design
Learn the basics of interaction, usability and the components that make up the layers of interaction. Complement this knowledge with the basics of emotional design and anthropometry.
01. Interaction design methodologies
What is human-computer interaction design? Delve into the different layers of interaction, usability, mental models or even micro-interactions.
What is Interaction Design?
What is Human-Computer Interaction (HCI)?
Usability 101: Introduction to Usability
Interaction Styles
A Very Useful Work of Fiction – Mental Models in Design
Mental Models
Philosophy of Interaction
Microinteractions in User Experience
02. Design Methodologies
Learning the different design methodologies will enable you to structure your interaction process throughout product development.
02. Design Methodologies
It is highly recommended to study this subject before continuing in order to achieve a reasonable level of mastery of the subject.
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03. Usability Components
Understanding what the basic components of usability are will allow you to understand every particle of the interaction, from ease of use to emotional satisfaction.
Affordances
Usability Metrics
Usability 101: Memorability
How to Measure Learnability of a User Interface
Preventing User Errors: Avoiding Conscious Mistakes
Preventing User Errors: Avoiding Unconscious Slips
8 Ways To Measure Satisfaction (and Improve UX)
Usability Metrics – A Guide To Quantify The Usability Of Any System
04. Emotional Design
Should an artefact create emotions? If you think so, our product will be more likely to be remembered in the future for its captivation.
Emotional Design
Norman's Three Levels of Design
The Reflective Level of Emotional Design
Putting Some Emotion into Your Design – Plutchik’s Wheel of Emotions
The Personality Layer
05. Ergonomics & Antropometrics
Understanding the concepts of ergonomics and anthropometry will be necessary to understand how we humans physically relate to our devices, whatever they may be.
Ergonomics for UX designers
New Layouts for the Multi-Device Web
Designing for Large Screen Smartphones
Designing for Thumb Flow
Topic complete! 🎉🎉🎉
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07.02
Heuristic Evaluation ->
Learn how to perform a heuristic evaluation to find all the potential improvements in your interaction models.
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