07.03. Human Factors & Cognitive Processes
Human factors and cognitive processes are the discipline you need to understand how we relate, think, memorise..., and improve your interaction models based on the physiology and psychology of our users.
07.03. Human Factors & Cognitive Processes Index
01. Attention
Our attention in the year we live in is so precious and limited that we cannot distract the user at any time as we are constantly fighting with all the stimuli of everyday life.
The Attention Economy
Scrolling and Attention
Tunnel Vision and Selective Attention
02. Learn
Learning takes place in a very synthetic way through constant and conscious repetition of a task; if we implement that learning curve based on coherence and consistency of patterns, the job is done.
The Power Law of Learning: Consistency vs. Innovation in User Interfaces
Test-Taking Enhances Learning
03. Memory
Our memory is very low, so we must create our artefacts based on this and not create complex and memorising tasks.
Short-Term Memory and Web Usability
Working Memory and External Memory
Memory Recognition and Recall in User Interfaces
How Chunking Helps Content Processing
04. Decision Making
We should always frame decisions in simple concepts so that it is not a headache to choose, we are optimised to always choose the option that does us the least harm.
Prospect Theory and Loss Aversion: How Users Make Decisions
Compensatory vs Noncompensatory: 2 Decision-Making Strategies
Interface Copy Impacts Decision Making
First Impressions Matter: How Designers Can Support Humans’ Automatic Cognitive Processing
The Anchoring Principle
The Authority Principle
05. Language
We must always speak in simple language, even for the most experienced users.
Plain Language Is for Everyone, Even Experts
User-centric vs. Maker-centric Language: 3 Essential Guidelines
Use Specialized Language for Specialized Audiences
Use Old Words When Writing for Findability
06. Perception
Our users' perception of our device is determined by a series of characteristics that should match their expectations.
Perceived Value in User Interfaces
Individualized Recommendations: Users’ Expectations & Assumptions
07. Cognitive Biases
Cognitive biases are a psychological effect that affect our decision-making, our way of thinking or our emotions. If we know how to anticipate them, our product will be much more solid and human.
List of selected 52 cognitive biases
52 UX Cards to Discover Cognitive Biases
The Psychology of Design: 101 Cognitive Biases & Principles That Affect Your UX
08. Habit Formation
Habits are created proactively, but we can always provide certain incentives to users to create engagement with them and increase retention.
The Principle of Commitment and Behavioral Consistency
Habits: Five ways to help users change them
Habit-Forming UX: Nir Eyal’s Tips To Keep Users Coming Back For More
Topic complete! 🎉🎉🎉
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07.04
Usability Testing ->
Learning how to perform usability testing with users will give you what you need to validate your artefacts and apply real feedback.
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